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JoshB

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Everything posted by JoshB

  1. Streaming platforms often say they can't moderate content until it's reported, using "safe harbor" laws as protection. But should platforms that profit from content have more responsibility to actively monitor for harmful material? Or would that create an impossible standard that would shut down smaller platforms?
  2. Wednesday, 12-31Reorganized the forum layout. This provides an easier view for mobile visitors and provides an easier way to view the latest posts and threads. Moved podcast episode discussions to their own blog section. Turned off the Clubs feature for now. Streamlined the number of categories and sections of the forum. Replaced Article widget with the Blog post widget. Added several new tags to the site wide list.
  3. As we close out the year 2025, I'm excited to start working on content for 2026. I hope in that your celebrations are fun-filled and safe, and I'll be seeing you all next year.
  4. Long time Twitch news and update guy has released the results of the 2025 year end Twitch predictions.
  5. Unlike studio content, IRL streaming involves real people who never consented to be part of someone's show. Should there be special rules for public streaming? How do we balance creator freedom with protecting random people just trying to live their lives?
  6. I was reminded again after watching a recent clip from the WAN Show, about how YouTube has fully embraced its downfall into irrelevancy. It's no longer a video platform for sharing your content of educational or even fun, silly videos. It has been taken over by AI slop created games, AI shorts, ads, and maybe if you're lucky, an actual video. I could only sit here nodding in agreement of how if I want to watch interesting videos or find content that might pique my interest, I have to go somewhere else. This is especially apparent if viewing YouTube without any extensions or ad blockers. YouTube has a problem and its that the people in charge (have been for quite some time) care only that the line goes up.
  7. Wednesday, 12-17I've added another domain name that the community can be found by, indiecreator.net this domain is being forwarded to the original domain indiecreator.community My hope is that it'll be easier for people to remember and is a shorter URL to found on the internet.
  8. Wanting to wish everyone a happy Thanksgiving. I do hope that this year is treating good and even if not, thee is more to be thankful for than a few slices of pie and mashed potatoes.
  9. The FOSS world of forum software continues to get better and better. Lately I've been going through a 30 days experiment of installing, setting up, and working within both NodeBB and Discourse. Julian over at the NodeBB side of things has been plugging away in taking care of the software, with the latest version having some QoL features. https://community.nodebb.org/post/106261 There's a lot more in the latest patch notes he posted up.
  10. This is what I feel many are forgetting about. Writing for the human readers are more important than trying to craft something an algorithm might find. For up-in-coming writers are getting stuck behind the ChatGPT train and feel that they have to coax their writing in a way that'll please the algo-gods.
  11. This is more generally directed to the wider audience, and not just on indie creators. When you search throughout the wider internet, does the software used for the community affect your decision in which you'll want to participate? If so, what do you usually tend to look for within a community software?
  12. It was about a month before the announcement of the new Affinity v3 suite when Canva made it known that the old forums would be going into archive mode. They wanted everyone to start using the new Discord server or get support officially through a ticketing system. While we all know that Discord is a black hole of information, many Affinity users tried to convince Canva to keep the forums going as it's a great resource for new and old users. This plea fell on deaf, corporate ears. So, this lead to several members of the old forums to start up a new, unofficial forum that Affinity users could interact within the whole community on an easily searchable site. This is what I believe to be what community action can do, for the betterment of the whole. If you are a user of Affinity products or even interested in the new version, take a look at the community resources over at https://creofora.com/forum/
  13. Monday, 11-10I believe I've fixed the issue that was blocking people from registering into the community. Had to change out the captcha keys from the old domain that the forums were originally with. I've tested this out myself in creating a test user to check the settings and was able to go through the process of registering, receiving the email confirmation, and log in successfully with the new account.
  14. Another creator-focused platform closes its doors, leaving us to reflect on what it takes to challenge the streaming giants --- It's always tough to watch a promising platform shut down, especially one that felt different from the start. Moonbeam wasn't just another streaming service. It was built with a vision that actually put creators first, offering fair monetization not just for streamers but for moderators and community builders too. The news of its closure hit differently because Moonbeam represented something many of us have been hoping for: a genuine alternative to the status quo. The Uphill Battle of Live StreamingBreaking into live streaming is brutal. When you're going up against Twitch and YouTube, you're not just competing with platforms. You're fighting entire ecosystems backed by massive resources and years of market dominance. These giants have something new platforms struggle to replicate: established creator networks, massive audiences, and the infrastructure to handle millions of concurrent viewers. They've built moats around their businesses that are incredibly difficult to cross. Sure, there's a hungry audience of creators looking for alternatives. People who are tired of giving up 50% of their earnings. Creators who want to be treated as partners, not just content machines feeding someone else's ad revenue. But wanting change and making it happen are two very different things. The harsh reality is that even the most creator-friendly platform in the world means nothing if there's no audience to watch the content. The Creator's DilemmaThis leaves us in a familiar spot. Do we stick with the platforms we know, even when they don't serve us well? Or do we take risks on smaller platforms that might disappear tomorrow? It's exhausting, honestly. The amount of energy it takes to build an audience from scratch on a new platform is immense. Most creators simply can't afford to start over every time a promising alternative folds. We have bills to pay, families to feed, and communities that depend on consistency. Yet staying put feels like accepting defeat. We complain about unfair revenue splits and algorithm changes that tank our reach overnight, but we keep creating content for the same platforms that frustrate us. This cycle repeats with every platform closure. We mourn what could have been, then go back to our established routines because survival often trumps idealism. What Moonbeam Got RightDespite its closure, Moonbeam understood something fundamental that many platforms miss: creators are human beings, not just content generators. Their monetization model recognized that successful streams involve entire teams. Moderators, editors, community managers, and other contributors rarely see a dime from traditional platforms, even though they're essential to creating quality content. Moonbeam also understood that trust matters. When creators feel like genuine partners rather than exploitable resources, they create better content and build stronger communities. It's a simple concept that somehow gets lost in boardrooms focused on quarterly profits. The Bigger PictureMoonbeam's closure isn't just about one platform failing. It's a reminder of how difficult it is to challenge entrenched systems, even when those systems clearly aren't serving their users well. The streaming industry suffers from the same consolidation issues we see across tech. A handful of massive companies control the vast majority of online video consumption, giving them outsized power over creators' livelihoods. This concentration of power stifles innovation and keeps creator compensation artificially low. Why offer better terms when creators have nowhere else to go? Looking ForwardTo everyone who worked on Moonbeam, thank you for trying. The platform may be gone, but the conversations it started about fair creator treatment and community-first design matter. Those ideas don't disappear just because one company couldn't make it work. The streaming landscape needs more attempts like Moonbeam. More teams willing to challenge how things are done. Even if individual platforms fail, each effort moves the needle forward and shows bigger companies what creators actually want. Maybe the answer isn't finding one perfect alternative platform. Maybe it's about supporting multiple smaller platforms, spreading risk, and slowly building a more diverse creator economy. Or maybe it's about pushing existing platforms to do better. Every failed alternative is also evidence that change is possible if enough people demand it. Final ThoughtsChange in the creator economy happens slowly, then all at once. Platforms like Moonbeam plant seeds that might not bloom immediately but contribute to a larger shift in how we think about creator-platform relationships. The next time a platform promises to put creators first, I'll still give it a chance. Not because I expect it to single-handedly overthrow the giants, but because each attempt teaches us something valuable about what's possible. To the Moonbeam community that believed in something better: your advocacy mattered. Keep pushing for platforms that respect creators as partners, not products. The conversation continues. --- What are your thoughts on the challenges facing creator-focused platforms? Have you tried building an audience on alternative streaming services? Share your experiences in the comments below. Including the video Anthony Joyce-Rivera posted on the Moonbeam YouTube channel
  15. The universe has determined in that you are to become the CEO of Twitch for a single day. What would you do during your 24 hours? Make sweeping changes to the platform as a whole, or try to make things better for other live streamers there by implementing a 70/30% split for everyone?
  16. I know that for many of us here, might not be active users of Facebook and that is what I would like to ask is if that you are, do you find pages and/or groups still useful? The platform itself is constantly being filled with bots who are posting or replying to the groups you might be part of. For myself, I barely visit Facebook and that's on the occasion of seeing if there is new information for the Ecamm Live software I use. As they have a Facebook group and a Discord server, the avenues of support or generally community involvement are limited to just closed off platforms. Do you tend to use Facebook for your community building, and do you use the ad network there in trying to get more views on your community and content?
  17. IMO I don't believe will become on par with the likes of YouTube, for the fact even the developers aren't interested in building it to be a 1:1 competitor. While it would be a nice thought but for something as massive as YouTube is, there isn't going to be a competitor for YouTube for quite a long time.
  18. I would have to agree with you on this. A good editor can make what would normally be an average video, into something that is going to draw people in to watching it a lot more.
  19. I'm wondering if SEO is even as valuable as it once was, with the invasion of AI summeries and even Google Gemini providing most, if not all what people are searching for.
  20. Creativity doesn't live in a vacuum, and some of the most groundbreaking artistic breakthroughs emerge from the most unlikely sources. The rhythm of a washing machine cycle might inspire a composer's next symphony, while the geometric patterns found in urban infrastructure could spark a breakthrough painting. Architecture offers lessons in structure and flow, nature provides endless color palettes and organic forms, overheard conversations deliver authentic dialogue and character insights, and even dreams unlock surreal narratives that conscious thought could never construct. The key lies not just in being open to these moments of unexpected inspiration, but in developing systems to capture them before they slip away. The challenge becomes transforming these fleeting sparks into sustained creative work. Whether it's keeping a voice recorder for midnight revelations, photographing interesting shadows and textures throughout the day, or maintaining a digital notebook for compelling overheard phrases, successful creatives develop personal methodologies for harvesting inspiration from their daily experiences. This cross-pollination between disparate fields often produces the most innovative results because it forces artists to think beyond their medium's traditional boundaries. A chef's understanding of flavor layering might revolutionize how a writer structures narrative tension, while a programmer's logic-based thinking could offer a sculptor new approaches to spatial relationships. What unexpected source has most influenced your creative process, and how do you ensure those random moments of inspiration don't disappear into the noise of daily life?
  21. Unsplash is my goto for stock photos as well, but I haven't looked into Pexels yet.
  22. I've gone through the gamet of project meanagement apps over the past few years and I've always come back to using AppleReminders for tasks and I currently testing out Craft for the note taking aspects of things.
  23. This is one of the things that prehaps many of us deal with on a daily basis. I know for myself I tend to work on my creative processes during the evening hours of the work week. Mainly I work from home and can't really dedicate a period of time during the day for focusing on non-work stuff without being constantly interrupted.
  24. Here's a thought-provoking question for creative minds: Does true creative freedom actually come from having unlimited options, or from being forced to work within strict boundaries? Consider how monthly creative challenges with specific limitations often produce the most innovative and unexpected results. When participants are restricted to using only three colors, working with materials found in a single room, or completing projects within tight time constraints, something remarkable happens. The brain, unable to rely on familiar solutions and endless possibilities, begins to forge new neural pathways and discover unconventional approaches. These constraints act as creative catalysts, forcing makers to see ordinary materials in extraordinary ways and push beyond their comfort zones into uncharted creative territory. The community aspect of constraint-based challenges reveals another fascinating dimension of this paradox. When diverse creators face identical limitations, the resulting variety of solutions demonstrates that constraints don't stifle individuality but rather amplify it. Each person's unique perspective, skills, and creative background leads them to interpret and solve the same problem in distinctly different ways. The voting and feedback process becomes less about competition and more about collective discovery, as participants witness approaches they never would have considered. This shared struggle within defined boundaries creates a powerful learning environment where creativity flourishes not despite the restrictions, but because of them. What's your experience with creative constraints? Have you found that your most innovative work emerged from your most limited circumstances?
  25. Learning new creative skills can feel overwhelming with so many approaches available. Some creators swear by structured online courses and systematic learning paths, while others prefer diving in headfirst with hands-on experimentation and learning through trial and error. There's the question of whether to follow someone else's curriculum or create your own learning journey based on immediate project needs. Do you set specific learning goals with timelines, or do you let curiosity guide you organically from one technique to the next?

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