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JoshB

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Everything posted by JoshB

  1. Social media makes it impossible to avoid seeing other creators' highlights while you're in the messy middle of your own journey. How do you handle the comparison trap? Share strategies for turning envy into inspiration, maintaining perspective on your own progress, and remembering that everyone's timeline is different. Discuss whether you've found ways to genuinely celebrate others' wins while building your own path.
  2. Are you a lone wolf developer handling everything yourself, or have you found collaborators to share the workload? Discuss the creative freedom versus capability limitations of solo development, how to find reliable collaborators, and managing team dynamics in indie game development. What skills have you had to learn yourself versus finding partners to handle?
  3. For physical makers, choosing sales channels significantly impacts business success. Compare your experiences selling on marketplaces versus independent stores, discuss fees, discoverability, and customer trust factors. Which platforms have driven the most sales for you, and how do you balance presence across multiple channels? Share the unexpected realities of selling on different platforms.
  4. When your handmade items start selling, how do you increase production to meet demand while maintaining the quality and personal touch that made people want them in the first place? Share your experiences with scaling craft businesses, discuss whether you've brought in help or taught others your techniques, and talk about the challenge of remaining "handmade" as you grow. Where do you draw the line between growth and losing what made your work special?
  5. A well-organized workshop sounds great in theory, but maintaining it while actively creating is another matter entirely. Share your organization systems, storage solutions, and realistic strategies for keeping tools accessible without descending into chaos. Discuss whether you're naturally organized or constantly battling clutter, and what methods have actually stuck for you long-term.
  6. Looking back at your earlier work, how has your creative voice evolved? Share examples of your progression, discuss what influenced the changes, and whether the evolution was intentional or organic. Talk about finding your distinctive style versus trying to fit market demands, and whether you still see threads of your earlier work in what you create today.
  7. Every creator has a different approach to structuring their time. Are you an early morning creator or a night owl? Do you batch similar tasks or switch between activities throughout the day? Share your daily routine, how it's evolved, what you've tried that didn't work, and how you maintain productivity without burning out. Discuss the challenge of self-imposed structure when you're your own boss.
  8. Game development is notorious for projects that expand endlessly and never ship. How do you maintain scope discipline while still creating something worthwhile? Discuss project management strategies, how you decide what features are essential versus nice-to-have, and the emotional challenge of cutting content you love. Share your experiences with finished versus abandoned projects and what made the difference.
  9. Creating content that ranks well in search engines while still telling compelling stories feels like serving two masters. How do you optimize for discoverability without sacrificing the human element that makes content worth consuming? Share your approach to keyword research, title optimization, and structure while maintaining voice and narrative flow. Have you found ways to make SEO-friendly content that doesn't feel robotic?
  10. In an age of digital tools and AI assistance, what's the value of mastering traditional artistic techniques? Whether it's learning to draw by hand, developing darkroom photography skills, or studying classical writing structures, discuss why (or whether) these foundational skills still matter. How do traditional methods inform or enhance digital work? Share your journey with traditional techniques and how they've shaped your creative practice.
  11. Without formal training or curriculum, how do you decide what to learn next and how to learn it effectively? Discuss resources you've found valuable, how you balance learning new skills versus deepening existing ones, and strategies for avoiding tutorial hell where you're always learning but never creating. Share your approach to structured versus exploratory learning.
  12. Morning. Quick question. What happens when Twitch changes its partner program requirements overnight or when your ad revenue drops by, let's say, 40% because of an algorithm shift you had zero control over? If you're relying on a single platform for your streaming income, you're one Terms of Service update away from a financial crisis. I'm Josh Bailey, and today on the Maker's Table, we're talking about how to diversify your Twitch income so that you are never at the mercy of one company's decision. Stick around because by the end of this post, you'll have at least a good idea of a roadmap to three additional revenue streams you can start building this week. So let's dive in. Apple PodcastsDiversify Your Potential Income from TwitchPodcast Episode · The Makers Table · 01/09/2026 · 42mThe Platform Dependency ProblemMost streamers when they're live streaming on Twitch are putting all their eggs in that same Twitch basket. We're talking subs, bits, and ad revenue, just on Twitch alone. That's all they're thinking about. The illusion of security is currently that, hey, I am an affiliate or I'm a partner now. I'm pretty much set. I'm going to make millions. That is not always the case. I want to say, I'm going to pull this number out of my butt, 80% of the time. Platform policy changes do happen without warning. Sometimes they don't have to tell you our terms of service are changing tomorrow. And guess what? If you don't follow it, you're banned, or you're off the platform, or you're not getting the ad revenue that you thought you were getting last month. That's not going to happen. So as the creator's dilemma, you build the audience, but you don't own that relationship between you as a content creator, live streamer and your audience. Everything is built within Twitch and a lot of people don't put two and two together and think that just because I stream on Twitch, I get all my money from Twitch. Everything is set and I don't have to worry about anything for the rest of my life because this is my full time job. That's not the issue anymore, unfortunately. The Three-Legged Stool ApproachWhat should your income be like? Maybe, for example, we'll do a three-legged stool because it's stable and it's diversified. What I mean by that is on one leg is platform revenue. That's the Twitch subs, bits, and ads. Another leg is direct supporter revenue. We'll talk a little bit about that. And the other leg is a product service revenue stream. We'll get to that towards the end, later part of this post. Let's think about if one of those legs breaks, you're still standing, maybe a little bit rocky, but you're not falling on your butt. You're getting three sources of income and you're stable. You can add a fourth, fifth, sixth, as many as you want, no problem. The Income Reality CheckI myself, on one of my other channels, I am a Twitch affiliate. Some people claim that anywhere from $50 to $200 a month. I'll say $50 a month sounds good in theory, but a great majority of the affiliates are not making $50 in a year. That is the threshold that Twitch requires for you to get your money out from your account. You have to make at least $50 before you'd be able to pull that money out of your Twitch account. For myself, it took two years and it was quite surprising. All of a sudden, oh, I got $50 in the bank account. Okay, where'd that come from? Oh, it came from Twitch. Oh, okay. So a lot of people have this correlation being a Twitch affiliate or even a Twitch partner of all of a sudden I can make lots of money with this. In the majority of cases, it's not going to happen. Now with partners, partners vary widely, but mid-tier, roughly, I'm just pulling these numbers out of the air, about $500 to $3,000 a month. That sounds reasonably true. There are some partners that are probably getting $500 a month from sub splits and ad revenue and bits and maybe a sponsorship deal from a small company. So that number is very believable. So that's $500 to $3,000 a month. That's like a mid-tier. I'm not really sure exactly what you would count as a mid-tier partner. Now, the problem is that that income is 100% controlled by Twitch. Twitch is acting as your intermediary, as your go-between, as your third party, so to speak. It's like your viewers are giving us money and we're going to take half of it and give some to you because you did good. But that's the problem. Twitch is in full control of your finances if you're focusing solely on just the Twitch aspect and not other revenue sources. What that could affect is your emotional toll. Let's say all of a sudden you take a break, you go to school and that's a couple of months. All of a sudden your revenue tanks because you're not streaming as much or as often as you were. The problem is that no one is watching you. No one is subbing. No one is really giving any bits. And of course, your ad revenue tanks because no one's watching your stream. That's just the basic fact. Whenever you're live on Twitch, you have the access of getting money. But as soon as your live stream ends on Twitch, your channel is pretty much dead. Nothing is happening. Now, I do say that on a rare occasion, somebody might sub or give bits, but that is like 0.001% of what could happen on a live stream or non-live channel. You've Already Done the Hard PartWhat can we do about this? Well, you already have the hardest part done. You've built an audience. You've gotten to the point where you got affiliate or partner. Congratulations, you got people watching. At least maybe 10 people, 20 people, 30, 100. That's awesome. That is your core community. So what we're going to do is leverage the audience across multiple income streams. What I mean by that is not just relying solely on Twitch, but other things we're going to talk about right now. Strategy 1: Building Direct Relationships with Your SupportersThe first diversification strategy is creating direct relationships with your supporters, your audience that don't depend on Twitch's infrastructure. What do I mean by that? Well, one of them is a direct connection between you and your viewers. When someone subscribes to you on Twitch, Twitch owns that relationship. You don't have any information about them except for the username and that's pretty much it. Twitch controls the payment, the data, and can revoke access at any time. Direct support means you own the email, the communication, and the relationship with that viewer. This is your audience, not Twitch's. Membership PlatformsPatreon Patreon is the go-to for most creators. You've probably heard of Patreon in some way, shape or form throughout listening to podcasts, other YouTubers, other live streamers. Patreon has built its revenue model on connecting the creator with their audience. It doesn't matter if you're a live streamer, artist, maker, musician or anybody like that. It's basically built to connect you as the artist with your audience. What can you do with Patreon? Well, you can offer exclusive content. What I mean by that is behind the scenes access, posts like if I have a Patreon post up, behind the scenes of about to go live. That can be set up for your paid tier memberships or even free tier memberships. You can do early access. Let's say you have a video that you've worked hard on and you want to get it out there to your audience, actual audience members, not just people that might randomly come across it on YouTube. You post it up on Patreon for, say, a week or two. You have exclusive access to that video with a pay tier, let's say like $1 Patreon or $5 Patreon tier and you get access to that video for the first two weeks. Or you have exclusive Discord roles inside your Discord server that are like a supporter level or anything like that. It's completely up to you. Now, what you could do is think about the different tiers and the different perks you could think about for your supporter tier. Just don't copy or duplicate Twitch's perks. Create something unique that they're not going to find on Twitch. This is something that they'll only be able to see on your Patreon. Ko-fi Next up is Ko-fi. This is very similar to Patreon, but it's set up to be one-time tips and/or donations and it also has monthly subscriptions or memberships. This is not as robust as you would think Patreon's model is. It has lower fees than Patreon. Patreon is 8 to 12%, depending on the tier that you are in. It's complicated. Well, it's not really complicated, but it is. It's something more complicated than it needs to be. Ko-fi has like a 5% fee. They used to do Ko-fi Gold, where you as a creator pay like $6 a month and the fee would be taken care of. You don't have to worry about that because you're paying for the service and paying the fee. You're paying it forward for your memberships really. So who's Ko-fi great for? It's good for makers and creators who also sell digital products because you can set up products. You can have your memberships or members or people who just want to come in and look at your store and see what you have. So like crafters or podcasters, video creators, cosplayers, you name it. The world is your oyster, really. Buy Me a Coffee The next one is very similar to Ko-fi. It is Buy Me a Coffee. This is similar to Ko-fi, but it's very beginner friendly. You don't really need to do much of anything except create an account and get started. You have memberships, just like Ko-fi and Patreon, and you have one-time tips or donations. So that's all set and ready to go. There's no long, arduous account setup process or anything like that. You're pretty much ready to go. Your Own Membership Site Another thing you can think about is creating your own membership site. What I mean by that is something similar to MemberSpace, Ghost or even a WordPress blog. MemberSpace is something that takes care of setting up memberships for people that you're directing from your Twitch live stream or your Twitch channel page to say, hey, come support me through MemberSpace and you get all these cool features and become a member of your community. I myself have a Ghost site that I use. It's basically set up more for a blog newsletter type of audience or process, but it does provide a way to go about setting up memberships. People can sign up as a free member or as a paid member. It's all depending on how you have set up your site. If you go to joshbaileycreates.com, that's a Ghost site. Another thing is if you have a WordPress site, you can integrate in any of the multiple plugins that are available for memberships and tie directly into your WordPress site. So there are a lot of options available to you for getting started, for getting a direct connection between you and your audience, your viewers, and potentially up and coming members. The Power of Email ListsAnother thing that you can set up is an email list. Start collecting emails now. I know much of the newer, younger generation really don't think of emails as something that is viable anymore. There is this stigma with emails that they're old-fashioned. You don't need to have an email anymore. You don't need it. It has no purpose. It's just spam. But the thing is, email is awesome for getting in touch with your audience. You can use certain services like Kit, MailChimp, or ButtonDown. Kit is a newsletter service that is great. It has been around for quite some time, so there's really not any feelings that this is just going to go away in a couple of months or next year. They have been around for quite some time. They know what they're doing. Their main focus is on creating an email service provider for you so you can keep in touch with your audience and you can have either weekly or monthly updates or just post up newsletters about podcasts. I'll be having an email newsletter for our podcast episodes every week as well. If you want to do that, joshbaileycreates.com. Sign up. It's free. What you can send is a weekly stream schedule. You can do exclusive updates. Say, hey, on Thursday, I'm going to be collabing with so-and-so for three hours while we look at this new great game that is releasing this week. You can also do special offers. You can set up, hey, for the first week of January, we're doing a special deal with widget company A for 30% off discount just by using the discount code in the newsletter or the email that you got this week. There's a lot of things that you can think about that will keep you in line with keeping your members, your audience up to date on what's going on. Now, your email list is the only audience you truly own. I've said many times in this episode that Twitch owns the accounts of the people that are watching your content. They really don't have any say in what happens. If something happens where their account gets banned or gets hacked and they lose their account, you lose access to that person. With email and collecting these emails, you have that personal connection between your audience and yourself. One thing is, what happens if Twitch disappears tomorrow? I mean, yes, many people say, well, Amazon's not going to sell Twitch or close it down because it makes money. But Amazon has done some weird stuff. If they say, hey, this Twitch experiment, yeah, we're done with it and we're going to close it down in 30 days, what's going to happen to all those people? Or let's say your account gets hacked or banned. You can still get in contact with the people that have sent you their email and you have that information, that direct line to your viewers, your audience. Say, hey, I don't know what happened, but you can still watch me on YouTube or Kick or wherever. At least they still have that connection between your audience and yourself. Direct Donations and TipsWhat you can also do is do direct donations and tips, not just through Twitch. You can set up Streamlabs. StreamElements has this as well. You don't need Twitch to take care of everything. You can set up third-party services to take care of this for you as well. And you don't have to worry about Twitch getting their grubby little hands inside your money. But all of this is based on the fact of directing your audience off of Twitch to a third party. Is that going to be easy? No, it's not going to be easy because people who watch your content on Twitch are so ingrained within the Twitch community that even thinking about going off Twitch is something that they're not going to think of. That's something that you have to keep in your mind. How do you provide a better option, better tiers, better perks for your viewers, these people to say, hey, I actually like this creator. I want to help support them. I'm going to get a better experience off Twitch. I am going to go through and click on the little button on your channel page and go off-site and provide funding or give you money this way. That completely bypasses Twitch's cut entirely. You get more of the pie if you go a third-party route than solely relying on Twitch itself. Like I said, trying to get Twitch viewers to go to a third party is really hard, but you have to promote it during your live streams. Start saying, hey, if you want to support directly, links in description or type exclamation point support in chat and they'll send you a link to my direct support page. You can frame it as something that supports the channel, supports you as a content creator to help make the content that your viewers are liking and enjoying and for you to create more of it. Don't say, hey, I need to pay rent this month or I'm going to get kicked out. Don't set it up in a desperation type of framing because no one really wants to hear so-and-so is going to get kicked out of their apartment if I don't give him 50 bucks. That's the wrong way of how to ask for support and donations or anything like that. Implementation TipsOne thing you can do is start with one platform. Figure out which platform you're more comfortable with. Let's say you want to do just a Patreon because everyone has a Patreon, right? So don't overwhelm yourself. Don't say support me on my Patreon, support me on my Ko-fi, buy me a coffee. Also, there's a direct tip through my StreamElements link. Also, I got my Streamlabs direct donation page and a PayPal.me. That gives way too many options and it makes you sound like you're just throwing spaghetti at the wall and seeing what sticks. Stay consistent with one platform. Also be consistent in your promotion of it. Mention it naturally every stream, like halfway through as you're going through or you're waiting for getting into the next match. Say, hey, while we're waiting, be sure to subscribe or sign up for the upgraded tier or something along those lines. Just think about what you want to produce or what you would like to hear as a viewer. Put those boots on as a viewer and say, oh, this is what I would like to hear or I feel comfortable if it's said this way. You can also create a landing page with all of your support links by using something like Linktree, Beacons or Carrd. They have free options available that you can set these links to and you can give one link on your stream chat or on your page. I say just be consistent with the number and don't over-promote it. Don't do it every five minutes because then it sounds like you're trying to sell them. Say, hey, sign up now. It's just going to put people off and you're going to be pushing people away. Figure out what works. At the beginning for, let's say, six months, you do a Patreon and see if it grabs traction. If it works, it works. If it doesn't, try something else, try something new. You're probably at a point where experimentation is not going to hurt your channel at all. It'd be a great time for you to actually go through these experiments and figure out what works for you. Not just because some person on the internet said you need to do it this way or you're going to fail. See what works for you. Strategy 2: Turning Your Skills Into Products and ServicesDirect support is fantastic, but this is where it's going to get really interesting. Turning your skills, your actual skills and expertise into products and services that generate income even when you're not streaming. What I mean by that is that your stream proves that you have expertise and personality in whatever you're doing. Let's say you're an Overwatch 2 streamer and people come to your streams to watch your professional gameplay as it were, and they want to learn more, learn how to be better players in Overwatch 2. This is one avenue that you can give to them with coaching or anything like that. People already value what you're providing them. You can get this into a package that you can easily give to your viewers in a monetizable way. Income that doesn't require you to be live. You can earn offline income and you don't have to be streaming as much. You don't have to be 12 hours of streaming constantly. People know what you are, what you provide and they will come to you or ask for your services or products that you have. Digital Products for Gamers and CreatorsFor gamers, you can do custom game guides and strategies. You can do PDFs of strategy guides, Baldur's Gate strategy, stuff like that, tutorial videos on the best ways to be a Brigitte healer or main tank Winston or anything like that, something that you know you're good at that you can provide as a service to your viewers. You can also do custom overlays, alert packages, or even emote sets. If you have an artistic bone in your body, which I really don't, I draw a great stick man, but that's about it. If you're an emote artist and you do live streams and say, hey, that's something that you can provide, you can commission me for work. Do five emotes for $50 or anything like that. For the makers and creators, you have templates like graphic packs, project plans, spreadsheets, or you can do courses and workshops. It can be both in a video format or written format. You can do stock assets like music, sound effects, graphics, something that you're good at and that you are providing on your live stream. Make some money off it when you're not live. You can make money when you're sleeping pretty much. Where to Sell Your Digital ProductsWhere can you sell this stuff? Well, there are some places like Gumroad. A lot of people use Gumroad for digital products. There's a whole bunch of Notion templates, graphic overlay assets, emotes, stuff like that. It is the easiest and lowest barrier that you can use for providing a link to your storefront on Gumroad. You can also do your own store, your own shop with Shopify or using WooCommerce. Magento is an e-commerce platform that you can have hosted or anything like that. Etsy is a great alternative if you do physical products. If you do custom art, I'm looking around, I'm totally not finding anything on the desk here. I should have been more prepared. But anyways, if you do physical products and you want to sell to your viewers, say, hey, for the next month, I'm making these pin holders and watch my live stream for the first two weeks and I'll show you how I'm making them and then you can buy one yourself. It's something that you can provide to your audience that is available 24/7. You don't need to be live. Like I said, you can make money while you sleep. Start slow with your pricing model so you can build social proof, then increase the pricing over time. Don't do like once a month, it goes up $10. Price it at what you think is available or that you should price for the product or service that you want. Services and ConsultingAnother thing, services and consulting. I mentioned this earlier. When you're an expert in, let's say, streaming setups, or content creation, or even your niche, whatever it is, you can offer one-on-one coaching or consulting. Let's say a stream setup audit, $100 for 30 minutes. I want to provide a service where I'll go through your stream setup and see how we can make it better or which ways we can try to improve what you already have. It's going to be $100 for a 30-minute session or a channel growth strategy session is $200 for an hour session. We'll set up a Zoom call and go back and forth. Say, hey, I look at your stream. This looks great, but there might be more improvement if you try this or use this tool. You can also do done-for-you services like custom graphics packages. I touched base on this with the emote artist where you can also do channel branding. Live streamers are always looking out for low-cost or free overlay packages that they can use quick and easy. Set it up. Don't have to worry about it. It's done within 10 minutes. You're off and running. So you can set that up if you are good with getting things together as a graphics package or anything like that. Stream setup assistance. Hey, contact me for $50. I'll help you set up your stream and get you up and running. How to Promote Your ServicesHow can you promote all of this stuff? Again, use your live stream. Mentioning it casually on stream is perfect advertisement because you have a captive audience. The people are there watching you. They're there for you. Another way you can do it is create a dedicated page that lists what services or products that you offer and of course the pricing as well. That's helpful. If you're doing one-on-one coaching or anything like that where you're talking with other streamers or other people, you can use a service called Calendly to automate bookings. You can set up, I am available on these dates between these certain hours and people, you provide them the link to your page. They can set themselves up for booking at like Tuesday at 4 o'clock p.m. and it automatically blocks that time out. So you're not overbooking yourself and running around like I got four calls just in this one hour. What the hell happened? You can start with two to three spots per month and just scale up or down as the demand grows or shrinks. It's something that is viable for a lot of streamers. Many people don't really think about the business side of things like that. Strategy 3: Affiliate Marketing and SponsorshipsAnother option, and I know I sound like a certain person when I say and another, is affiliate links. A lot of streamers love to use affiliate linking on their live stream or their channel page or anything like that. There's Amazon Associates, that program. A lot of people have sworn by it that it is a great moneymaker, but your mileage may vary. Manufacturer programs, there are affiliates for, let's say, like Beacon. No, they don't have affiliate marketing. They do partnerships with certain creators, but they don't have affiliate. There is Ecamm and Riverside. Right now I'm using Riverside. So there is an affiliate program for that. I'll have a link for Riverside. If you're interested in Riverside.fm for doing this and creating your own content, check it out. You can actually share what gear you use with honest recommendations. Like I've been using the Beacon stuff. I have the mic, I have the MixCreate. I just got the studio about a month ago. I actually love Beacon and their software is really, really great too. I've been using their stuff for years now since they came out on the market a couple of years ago. The Trust FactorOne thing I would suggest to a lot of people is disclose properly. Many people don't do that. Creators don't do that. They don't use the ad or they don't use promoted or sponsored by. Basically, it's just there for maintaining trust between you as a creator and your audience. If you say widget A, I love this so much, use my affiliate code and get 10% off, but in actuality, you never use the product or the service and you're just there to get money, your audience will know if you're being genuine or not. So keep that in mind. Build that trust. Keep that trust. That is something that is very hard to get and easy to destroy. Direct SponsorshipsDirect sponsorships. Again, this is a lot of things that you'll see on live streamers' channels, like Red Bull, Gamersupps, all the energy drinks galore. The energy drink companies are constantly saying, we'll sponsor your stream. Just put this discount code and our image on your stream and we'll give you hundreds of dollars. Sometimes it's real, sometimes it's not. But anyways, that's a whole other topic. Even small creators can land anywhere from between, this random number, $100 to $500 deals, depending on your audience size and the company that you're sponsoring with. I would say be careful who you're sponsoring with to make sure you go over the contract and just protect yourself. You can also create a one-page media kit with your stats that would help get better sponsors down the road. It's just something that you have to work at in trying to figure out and get it all taken care of. You can present your media kit to a sponsor and they'll know exactly what kind of audience is available for them to help advertise their product, their services to your audience. I do this myself, only promote what you actually use and believe in. I touched on it with the widget example. The person doesn't even use the product, they just want that code and the potential for getting money. The Bottom Line: Work Smarter, Not HarderNow, you don't need all of these diversification revenue streams or anything like that. Just pick two or three that fit what you're comfortable doing or you think would be perfect for you that you're comfortable with. Build gradually. This isn't about hustling harder. It's about working smarter. You don't need to set up 16 different sponsorships or affiliate codes or Streamlabs and all this sort of stuff out there. The goal is to multiply smaller income streams that add up to stability. You're not just focusing solely on Twitch income coming in. You're working on two to three different income streams that will eventually build up. Then you can add more and more to that. All right, so you now have a workable framework for diversifying beyond Twitch. How You Can HelpBefore we wrap up, I need a quick favor from you guys. If you found value in today's post, here's how you can help us out. First, I want you to hit that subscribe button wherever you're listening or reading. Apple Podcasts, Spotify, Pocket Casts, whatever service or player, your podcast of choice, just hit the subscribe button. It'd be great. It helps other makers find this show, other creators as well find the show. Second, if you have two minutes, leave a quick review. Those actually do help. Tell us what topic you want me to cover next. I do read, I will read every one. I'm going to try and use your feedback to plan future episodes. If you have ideas and topics that you think about, it would be a great thing to talk about, let me know in the comments down below or in the reviews. Third, I want you also to go over to MakersTableShow.com. That's where you'll find full show notes for this episode and the future ones, links to all the tools and platforms I've mentioned. Plus, it's a great way to get into our community. I have a link there for IndieCreator.Community. MakersTableShow.com, everything you need is right there. What's NextSo with that, that's going to be a wrap on today's episode. I'm Josh Bailey and thank you so much for hanging out with me at the Maker's Table. Now remember, you've already done the hard work of building an audience, going through this slog of getting all the people there to watch you, your live streams and everything like that. Now it's time to build on that infrastructure and get it so that you'll never be dependent on one company's whims. Next week, we're going to be switching gears a little bit. We're talking about how to get started with Owncast without really breaking a sweat. If you've been curious about self-hosting streaming or running your own platform outside of Twitch and YouTube, this episode is going to be a game changer. I know that is like a trope and I just wanted to put it in there because I want to say game changer. I'm going to be walking you through the entire setup, technical stuff made simple, why it's probably important for creators like myself and you to start exploring this option. Until then, keep creating, keep building, keep diversifying. I'll see you at the table next week. Later, taters.
  13. Many creators find that teaching others deepens their own understanding. Have you created tutorials, courses, or educational content? Discuss how explaining your process to others clarified your own thinking, challenges of breaking down intuitive skills into teachable steps, and whether teaching has become part of your creative practice or business model.
  14. There's endless debate about maintaining your own website and email list versus building primarily on social platforms. What's your strategy and why? Discuss the trade-offs between platform reach and owned audiences, the effort required to maintain independent properties, and how platform changes have affected your business. If you've migrated from platform-dependent to platform-independent (or vice versa), what prompted the change?
  15. Some creators swear by batching content weeks or months in advance, while others thrive on the energy of creating in the moment. What approach works for your creative process and content type? Discuss the pros and cons of each method, how you maintain consistency without burning out, and whether you've found a hybrid approach that combines planning with spontaneity. How do you balance efficiency with authenticity?
  16. There's a fundamental difference between accumulating followers and cultivating genuine community. An audience watches; a community participates. How have you approached building relationships with the people who support your work? What strategies have helped you transform passive viewers into active participants? Discuss the value of smaller, engaged communities versus larger, less connected audiences, and share tactics that have helped you foster meaningful connections.
  17. So, Discord just confidentially filed for an IPO in the United States. If you're thinking "wait, what does that even mean?" don't worry. Let's break down what's happening with everyone's favorite chat platform and why it matters. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) The News: Discord Is Testing the IPO WatersAccording to Bloomberg News, Discord has filed confidentially to go public. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) Now, here's the thing: this doesn't mean it's definitely happening. Think of it more like Discord is dipping its toes in the water to see how cold it is. They could totally decide to bail on the whole thing if conditions aren't right. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) When asked about it, a Discord spokesperson basically said they're focused on making the platform better for users and building a sustainable business. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) Translation: "We're not confirming anything, but we're doing our thing." Why Now? (And Why Maybe Not)The timing is interesting. The IPO market has been kind of a mess for the past three years, but 2025 saw things pick up a bit. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) That said, it's still pretty rocky out there. We're talking tariff drama, government shutdowns, and AI stocks taking a beating. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) Not exactly the smoothest waters for a company to launch into public markets. But Discord isn't exactly a startup anymore. Founded back in 2015, the platform has grown from a simple voice chat tool for gamers into something way bigger. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) We're talking over 200 million monthly active users as of last December. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) That's a lot of people hanging out in servers. Discord: More Than Just a Gaming AppLet's be real: Discord started as a place for gamers to coordinate their Overwatch matches and trash talk during League games. It offered voice, video, and text chat specifically aimed at gamers and streamers. [rtr](https://www.reuters.com/business/chat-platform-discord-confidentially-file-us-ipo-bloomberg-news-reports-2026-01-06/) But somewhere along the way, it became so much more. Now you've got servers for everything: book clubs, cooking enthusiasts, college study groups, crypto communities, music producers, you name it. If there's a niche interest, there's probably a thriving Discord server for it. That's the magic Discord captured. It's not just another messaging app. It's where communities actually live and breathe. What Investors Will Be WatchingIf Discord does go through with this IPO, here's what the smart money will be looking at: Can they make money from all those users? Having 200 million monthly active users is impressive, but investors want to know how Discord turns those users into dollars. The Nitro subscription is a start, but is it enough? Who are they competing against? Sure, Discord has its own vibe, but they're playing in a space with giants like Microsoft Teams and Slack, plus gaming-specific competitors. How do they stay relevant and cool without becoming just another corporate tool? Are they profitable? This is the big question for any tech company going public these days. The "grow now, profit later" strategy doesn't fly like it used to. Investors want to see a real plan for making money, not just burning through venture capital. Is the timing right? With the IPO market still figuring itself out, Discord needs to nail the timing. Go too early and you risk a lukewarm reception. Wait too long and you might miss your window. What Happens Next?Here's the truth: we don't know. Discord filed confidentially, which means they have flexibility. They can watch the market, see how their business performs, and decide when (or if) the time is right to actually go public. For the millions of people who use Discord every day, this probably doesn't change much in the short term. You'll still be able to hop into your favorite servers, join voice channels, and share memes with your internet friends. But in the bigger picture? This is Discord growing up. It's a platform that went from "hey, we made this cool thing for gamers" to "we're a major tech company considering going public." That's a pretty wild journey for something that started less than 11 years ago. The Bottom LineDiscord's potential IPO is still very much a "maybe." But the fact that they're even considering it shows how far they've come. They've built something rare: a platform people actually enjoy using, with real communities that feel organic and authentic. Whether that translates into a successful public company remains to be seen. The market conditions are tricky, the competition is fierce, and the expectations will be high. But if any platform has earned the right to take a shot at going public, it's probably the one that's become the digital home for millions of communities worldwide. We'll be watching to see what happens next. In the meantime, Discord users will keep doing what they do best: hanging out, chatting, and building communities that actually matter to them. --- Note: This post is based on reporting from Reuters and Bloomberg News. Discord hasn't officially confirmed their IPO plans, so take everything as preliminary. Things could change.
  18. Pricing creative work is one of the hardest business challenges makers face. How do you calculate what to charge when you're competing with mass production? Discuss formulas you use, how you factor in your time and expertise, and the psychology of pricing. Share experiences with being told your work is "too expensive" and how you've learned to communicate value. How do you price work sustainably without pricing yourself out of the market?
  19. Should beginners invest in quality tools from the start, or buy budget options to learn before upgrading? Discuss your philosophy on tool acquisition, share which investments paid off and which you regret, and offer advice for newcomers deciding where to put limited funds. Talk about the tools that legitimately require quality versus those where budget options work fine.
  20. When every tool wants a monthly subscription, creator expenses add up quickly. Which software subscriptions do you consider absolutely essential, and which have you cut or replaced with free alternatives? Discuss the true value proposition of premium tools versus free options, whether Adobe Creative Cloud is still worth it, and strategies for managing software costs. What's your threshold for saying yes to another subscription?
  21. In a world of fast fashion and planned obsolescence, there's something profoundly satisfying about crafting objects built to endure. What draws you to creating physical items meant to last years or generations? Discuss the materials, techniques, and philosophy behind durable making, the pride in craftsmanship that prioritizes quality over quantity, and how you communicate this value to potential customers who are accustomed to cheaper, disposable alternatives.
  22. Putting genuinely personal creative work into the world requires enormous courage. How do you push past the fear of judgment, criticism, or indifference? Discuss the emotional weight of sharing art that comes from a deeply personal place, strategies for developing thicker skin without becoming closed off, and how you distinguish between constructive feedback and noise. What keeps you sharing even when it feels scary?
  23. With new platforms emerging constantly and established ones changing their algorithms, how do you decide where to invest your limited time and energy? Are you all-in on one or two platforms, or do you spread yourself across multiple channels? Share your platform strategy, discuss which platforms have given you the best ROI on your effort, and talk about the exhaustion that comes from trying to maintain presence everywhere. How do you decide when to abandon a platform that's not working?
  24. Every creator faces this tension: do you create what genuinely excites you, or do you optimize for what performs well on platforms? How do you balance artistic integrity with practical considerations like reach and monetization? Share your experiences with following trends versus blazing your own trail, and how you've navigated the pressure to create "what works" instead of what matters to you. Have you found a middle ground, or do you firmly plant your flag on one side?
  25. Making the leap from hobbyist to professional creator is one of the most significant decisions in any maker's journey. What signs told you it was time to go all-in? Was it reaching a certain income threshold, audience size, or simply an internal knowing that you couldn't ignore your creative calling any longer? Share your transition story, the fears you faced, and what you wish you'd known before taking the plunge. For those still balancing a day job with creative work, what would it take for you to make the switch?

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